Game
Up?
11 years ago

0.1.1 Extras


Placeholder ‘weapon’ added - at the moment the balls fired hang around and will be mainly used to trigger pads/blocks/switches etc

Force block added to mess around with
Jump force increased
Cursor lock and confine buttons added (esc to cancel)
Colliders much improved
Slight gravity and particle changes



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Art made for my friend @ungerbibs . Much love for this <3