Game
Up?
10 years ago

0.1.1 Extras


Placeholder ‘weapon’ added - at the moment the balls fired hang around and will be mainly used to trigger pads/blocks/switches etc

Force block added to mess around with
Jump force increased
Cursor lock and confine buttons added (esc to cancel)
Colliders much improved
Slight gravity and particle changes



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Alone Together....

Only true badasses may pass! #conceptart #art #gamedesign

New Teasers!

Respect (Only TLOZ Players Will Understand)