Game
Summoners Rift Deathmatch
7 years ago

0.1.3 Patch Notes


Mostly bug fixes
As in I dont think I did anything else
Made character hitbox size (for purposes of wall collisions) increased 4 -> 6
No more accidentally clipping through walls (especially graves)

Made character hitbox size (for purposes of being shot) while ascended 4(now 6) -> 10
Makes more sense, you’re bigger so you should be easier to hit

Added a spectate mode for 1v1s
If you’re player 3 or 4 in a network 1v1 you are set to be a spectator

Hosts can spectate said hosted 1v1
There is an option added to the settings menu that lets you become player 3/4 when in a 1v1 for the purpose of being able to specate a game you host. This will be good for streaming a tournament that may happen.

New Map!
Polished up the old map and made it a bit smaller, but mostly more symetrical and made it use less colors.

Shooting walls no longer changes its color
Got some complaint about that causing headaches or something, didn’t really have a purpose in the first place but now its gone.

Fixed several bugs involving game crashes, mostly of the network multiplayer kind



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