Game
Plants vs Zombies: Suburban Defense



2 years ago

0.1.6 is still in the works. I've been working on the Music Tab, Bosses and cutscenes. I know that's a lot of work for one tiny update but hopefully it's all in one update instead of multiple. The images are from the improved Music Tab




0 comments

Loading...

Next up

I am still working hard on the next version. This next version though requires a lot of new artwork. And so it might take a bit to release. Why? Plant cosmetics! That way you can customize your plants the way you want.

This is a video from of that 0.1.9 adds to suburban defense. Update today in order to get the new content!

Zombatar is in the works to test out boss like animations. This is a video of Zombatar working in action.

This will let us change boss animations and stats with settings like Easy Normal or Hard

Still working on the cosmetics. Here's one of the 5 that sunflower currently has

Been a while since the last update hasn't it? Still waiting for the level art, although now I'm also working on level modifiers. These give you the ability to change the game slightly to your liking. That be making it harder or easier.

World 3 gameplay trailer!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.