3 years ago

Still working on the cosmetics. Here's one of the 5 that sunflower currently has




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World 3 gameplay trailer!

Zombatar is in the works to test out boss like animations. This is a video of Zombatar working in action.

This will let us change boss animations and stats with settings like Easy Normal or Hard

0.1.6 is still in the works. I've been working on the Music Tab, Bosses and cutscenes. I know that's a lot of work for one tiny update but hopefully it's all in one update instead of multiple. The images are from the improved Music Tab

Been a while since the last update hasn't it? Still waiting for the level art, although now I'm also working on level modifiers. These give you the ability to change the game slightly to your liking. That be making it harder or easier.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?