Game
Past Peter, Present Peter
7 years ago

0.13.0


Still been hard at work fixing up the bugs and adding heaps of new content and levels. I added a couple new processes behind the scenes that hopefully will make the game run smoother and with less errors. If you do encounter anything that you think needs to be fixed shoot me a comment or message and I’ll look into it.

As the change-log will say, I’ve disabled high-scores just at the moment while I fix a couple things and change the levels around. One of my very next goals is to incorporate the Game-jolt high-scores board, and maybe find a way to implement trophies. If someone knows a good way to do this with libGDX please let me know :)

I’m also seriously considering getting an artist to come and redo all of my sprite-sheets. Do you guys think that would be beneficial?



0 comments

Loading...

Next up

Version 0.6.1: 3 playable characters, 8 levels. Do you dare attempt level 8?

0.9.4 - Now supports keyboard inputs! (See in-game change-log for all new features)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698