Game
Past Peter, Present Peter
8 years ago

0.13.0


Still been hard at work fixing up the bugs and adding heaps of new content and levels. I added a couple new processes behind the scenes that hopefully will make the game run smoother and with less errors. If you do encounter anything that you think needs to be fixed shoot me a comment or message and I’ll look into it.

As the change-log will say, I’ve disabled high-scores just at the moment while I fix a couple things and change the levels around. One of my very next goals is to incorporate the Game-jolt high-scores board, and maybe find a way to implement trophies. If someone knows a good way to do this with libGDX please let me know :)

I’m also seriously considering getting an artist to come and redo all of my sprite-sheets. Do you guys think that would be beneficial?



0 comments

Loading...

Next up

0.9.4 - Now supports keyboard inputs! (See in-game change-log for all new features)

Version 0.6.1: 3 playable characters, 8 levels. Do you dare attempt level 8?

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie