Game
Past Peter, Present Peter
8 years ago

0.13.0


Still been hard at work fixing up the bugs and adding heaps of new content and levels. I added a couple new processes behind the scenes that hopefully will make the game run smoother and with less errors. If you do encounter anything that you think needs to be fixed shoot me a comment or message and I’ll look into it.

As the change-log will say, I’ve disabled high-scores just at the moment while I fix a couple things and change the levels around. One of my very next goals is to incorporate the Game-jolt high-scores board, and maybe find a way to implement trophies. If someone knows a good way to do this with libGDX please let me know :)

I’m also seriously considering getting an artist to come and redo all of my sprite-sheets. Do you guys think that would be beneficial?



0 comments

Loading...

Next up

0.9.4 - Now supports keyboard inputs! (See in-game change-log for all new features)

Version 0.6.1: 3 playable characters, 8 levels. Do you dare attempt level 8?

So

i may or may not make an full art of some person or i may just leave this like that-

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

it happens

Explosive domino effect

A sneak peek at the new OST, can you guess what this song will be used for? 🤔