Game
Past Peter, Present Peter
7 years ago

0.13.0


Still been hard at work fixing up the bugs and adding heaps of new content and levels. I added a couple new processes behind the scenes that hopefully will make the game run smoother and with less errors. If you do encounter anything that you think needs to be fixed shoot me a comment or message and I’ll look into it.

As the change-log will say, I’ve disabled high-scores just at the moment while I fix a couple things and change the levels around. One of my very next goals is to incorporate the Game-jolt high-scores board, and maybe find a way to implement trophies. If someone knows a good way to do this with libGDX please let me know :)

I’m also seriously considering getting an artist to come and redo all of my sprite-sheets. Do you guys think that would be beneficial?



0 comments

Loading...

Next up

0.9.4 - Now supports keyboard inputs! (See in-game change-log for all new features)

Version 0.6.1: 3 playable characters, 8 levels. Do you dare attempt level 8?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Shuiro Haname. #Commission

Commission for @ShuHaname