Game
Past Peter, Present Peter
8 years ago

0.13.0


Still been hard at work fixing up the bugs and adding heaps of new content and levels. I added a couple new processes behind the scenes that hopefully will make the game run smoother and with less errors. If you do encounter anything that you think needs to be fixed shoot me a comment or message and Iโ€™ll look into it.

As the change-log will say, Iโ€™ve disabled high-scores just at the moment while I fix a couple things and change the levels around. One of my very next goals is to incorporate the Game-jolt high-scores board, and maybe find a way to implement trophies. If someone knows a good way to do this with libGDX please let me know :)

Iโ€™m also seriously considering getting an artist to come and redo all of my sprite-sheets. Do you guys think that would be beneficial?



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0.9.4 - Now supports keyboard inputs! (See in-game change-log for all new features)

Version 0.6.1: 3 playable characters, 8 levels. Do you dare attempt level 8?

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

We are under attack!

Chiaki Nanami!

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model๐Ÿ—ฟ

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think