


Check out this NPBR cyberpunk character model by Glyong E!
Next up
I'm sure she doesn't mean any harm...
Ukiyoe style experiment...
Voidstone now includes highly advanced QoL features, like a pause menu!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on the mech selection in the main menu. One of these will be in the final game.
I hope you guessed Ham Sandwich.
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.














8 comments