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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

I'm sure she doesn't mean any harm...

In Cozy Caravan, you and your best friend Bubba will travel through Harvestvale spreading happiness wherever you go.

We wanna see YOUR portrait of him. Go to your quest log to start the quest!

One artist will get a ONE OF A KIND trophy!

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.

I hope you guessed Ham Sandwich.

Ukiyoe style experiment...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.