Game
FlyAway
10 years ago

0.2.0 Update!


Made some small changes to the game, most notably.

The game calculates the speed of the rocks in a smoother manner. So you will get less rock stutter at high speeds.

It also calculates the difficulty differently now. Its actually possible to get past 4k now. (From what I understood, this was a difficult task before)

There were some other small changes but nothing really worth mentioning here.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Only true badasses may pass! #conceptart #art #gamedesign