Game
FlyAway
10 years ago

0.2.0 Update!


Made some small changes to the game, most notably.

The game calculates the speed of the rocks in a smoother manner. So you will get less rock stutter at high speeds.

It also calculates the difficulty differently now. Its actually possible to get past 4k now. (From what I understood, this was a difficult task before)

There were some other small changes but nothing really worth mentioning here.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

not the greatest house, but it's a house! :D

Path of Kami, running around the shrine area