Game
Ragnarok RTS
9 years ago

0.2.1


Another Ragnarok update has been released to get ready for the upcoming direct-IP update. Nothing big, just more stability improvements and some changes to the way the AI works (again).
Changelog:

  • More improvements to the AI and making the code less-spaghetti

  • Added more message protocols to the multiplayer lobby

  • Reduced the wood cost of Larders and Toolsheds

  • Added an exit menu so you no longer have to ctrl-alt-delete while in game

  • Added a repeat button so buildings will automatically refresh your build order if you have enough resources.

  • Reduced the starting wood amount to compensate for the cost reduction of larders and toolsheds.



0 comments

Loading...

Next up

We are under attack!

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I worked so hard to get all four of them to the end safely, but then...

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc