Game
Ragnarok RTS
8 years ago

0.2.1


Another Ragnarok update has been released to get ready for the upcoming direct-IP update. Nothing big, just more stability improvements and some changes to the way the AI works (again).
Changelog:

  • More improvements to the AI and making the code less-spaghetti

  • Added more message protocols to the multiplayer lobby

  • Reduced the wood cost of Larders and Toolsheds

  • Added an exit menu so you no longer have to ctrl-alt-delete while in game

  • Added a repeat button so buildings will automatically refresh your build order if you have enough resources.

  • Reduced the starting wood amount to compensate for the cost reduction of larders and toolsheds.



0 comments

Loading...

Next up

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Alone Together....

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect