Game
Ragnarok RTS
8 years ago

0.2.1


Another Ragnarok update has been released to get ready for the upcoming direct-IP update. Nothing big, just more stability improvements and some changes to the way the AI works (again).
Changelog:

  • More improvements to the AI and making the code less-spaghetti

  • Added more message protocols to the multiplayer lobby

  • Reduced the wood cost of Larders and Toolsheds

  • Added an exit menu so you no longer have to ctrl-alt-delete while in game

  • Added a repeat button so buildings will automatically refresh your build order if you have enough resources.

  • Reduced the starting wood amount to compensate for the cost reduction of larders and toolsheds.



0 comments

Loading...

Next up

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)