Game
Ephilar: Town of Mercenaries
7 years ago

0.2.2 Patch Notes


A new patch will be out shortly. Here are the changes!

===Version 0.2.2 Patch Notes===

==CORE ENGINE==

Added background functionallity in preparation for 4 upcoming characters

==MERCENARIES==

=All:=

Removed bonuses from weapons. Some have been added to existing passives

Garen: No longer absorbs Holy Damage. Holy Resist is now granted by his Passive
Daniel: Smite is now granted by his Passive
Sel: Now only has 10% Life Steal (Was 12% with weapons)
Hyria: Arcane Lance is now granted by her Passive
Machwar: Vaporize is now granted by his Passive
Zivian: Nothing has changed
Neraz: No longer has a 10% chance to Blind his targets
Lily: Nothing has changed
Alacard: Nothing has changed

=Garen:=

Skills:

Lightforged Bulwark:

Now properly blocks Spell Damage as well as Physical Damage
Active now grants Spell Armor as well
Active Armor decreased to 30% (Was 40%)

=Hyria:=

Skills:

Time Seal:

Added Passive: Regenerate 1% of Mana each turn.

Arcane Lockdown has been reworked

New name and functionality:

Mana Shield:

Hyria draws in Magic Attacks for 2 turns, and becomes Immune to the damage. Damage taken is converted to her Mana pool
Animation has been updated accordingly
Now requires 2 charges of the Heroic Meter (Was 1)

==ITEMS/EQUIPMENT==

==DUNGEONS/ENEMIES==

Fixed(?) a bug with Save Crystals

==VISUAL/GAMEPLAY==

Updated the Title Screen with assets provided by Nick the Gamemaster
Added a “Press Start to Begin” scene when you first start the game
Added Credits to Title Screen
Added a link to the Game Page on Title Screen
Changed the font the game uses
Updated the terrain around Ephilar



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