A new patch will be out shortly. Here are the changes!
===Version 0.2.2 Patch Notes===
==CORE ENGINE==
Added background functionallity in preparation for 4 upcoming characters
==MERCENARIES==
=All:=
Removed bonuses from weapons. Some have been added to existing passives
Garen: No longer absorbs Holy Damage. Holy Resist is now granted by his Passive
Daniel: Smite is now granted by his Passive
Sel: Now only has 10% Life Steal (Was 12% with weapons)
Hyria: Arcane Lance is now granted by her Passive
Machwar: Vaporize is now granted by his Passive
Zivian: Nothing has changed
Neraz: No longer has a 10% chance to Blind his targets
Lily: Nothing has changed
Alacard: Nothing has changed
=Garen:=
Skills:
Lightforged Bulwark:
Now properly blocks Spell Damage as well as Physical Damage
Active now grants Spell Armor as well
Active Armor decreased to 30% (Was 40%)
=Hyria:=
Skills:
Time Seal:
Added Passive: Regenerate 1% of Mana each turn.
Arcane Lockdown has been reworked
New name and functionality:
Mana Shield:
Hyria draws in Magic Attacks for 2 turns, and becomes Immune to the damage. Damage taken is converted to her Mana pool
Animation has been updated accordingly
Now requires 2 charges of the Heroic Meter (Was 1)
==ITEMS/EQUIPMENT==
==DUNGEONS/ENEMIES==
Fixed(?) a bug with Save Crystals
==VISUAL/GAMEPLAY==
Updated the Title Screen with assets provided by Nick the Gamemaster
Added a “Press Start to Begin” scene when you first start the game
Added Credits to Title Screen
Added a link to the Game Page on Title Screen
Changed the font the game uses
Updated the terrain around Ephilar
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