Rocks. Three of them.
If you're interested, you can check out my blog post about optimization and visibility culling for the maze.
https://verythieflike.com/2021/04/16/visibility-culling-for-the-maze/
Rocks. Three of them.
If you're interested, you can check out my blog post about optimization and visibility culling for the maze.
https://verythieflike.com/2021/04/16/visibility-culling-for-the-maze/
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
I finally came up with a title for the maze SRP project. It's called "The Maze Where The Minotaur Lives".
@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel
before the quest ends on April 15 and you'll get Coins!
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
An infected crew member of a doomed Space-something.
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I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.
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