Rocks. Three of them.
If you're interested, you can check out my blog post about optimization and visibility culling for the maze.
https://verythieflike.com/2021/04/16/visibility-culling-for-the-maze/
Rocks. Three of them.
If you're interested, you can check out my blog post about optimization and visibility culling for the maze.
https://verythieflike.com/2021/04/16/visibility-culling-for-the-maze/
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.
@Ventiique is a Jolter to Watch and a self-taught pixel artist! Follow @Ventiique
before the quest ends on February 25 and you'll get Coins!
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam
The Knightling Community Pack Has Arrived!
Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!
Learn more 🔽
Added flowers and fluttering butterflies. The butterflies are done using a particle system and animated using a shader.
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