Rocks. Three of them.
If you're interested, you can check out my blog post about optimization and visibility culling for the maze.
https://verythieflike.com/2021/04/16/visibility-culling-for-the-maze/
Rocks. Three of them.
If you're interested, you can check out my blog post about optimization and visibility culling for the maze.
https://verythieflike.com/2021/04/16/visibility-culling-for-the-maze/
I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.
Added a Minotaur Statue that has a secret compartment hiding the key. You'll need to find the shiny red gems to open it if you ever want to escape the maze. All done with a little whack from your new arms.
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Added flowers and fluttering butterflies. The butterflies are done using a particle system and animated using a shader.
I've been taking everything I've learned on The Maze Where the Minotaur Lives SRP and making it fancier with even more pixelated lighting.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
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