Game
Heavenly Harvester
1 year ago

0.2.4 Changelog Extended

-Added UI hover and click sounds

-Fermenters can now be set to make a certain alcohol, and simply moused over with RMB to start production

-Further price tweaks




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This is the Scrap-Vac from my game Scrappers Paradise. What do you think?

V0.3.0 Devlog

- Added a car that will take you to the next level

-Added the Polar Pillar map

-Added Scrap Blower

-Added Metal Walls, can be used to block off areas on the ice map to prevent components falling off

-Updated UI

-Bug fixes

Looking for people to test my game so i can get some feedback, i recently added physics based pickups, a Scrap-Vac, and a Component Crusher. Scrappers Paradise is a physics based active incremental game.

Scrappers Paradise V0.2.0 Devlog

*Added a skill tree

*Added Component Crusher

*Reworked all prices

*Added Scrap-Vac

*Changed scrap pickup method to be physics based

Have fun scrappers!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)