Next up
This is the Scrap-Vac from my game Scrappers Paradise. What do you think?
V0.3.0 Devlog
- Added a car that will take you to the next level
-Added the Polar Pillar map
-Added Scrap Blower
-Added Metal Walls, can be used to block off areas on the ice map to prevent components falling off
-Updated UI
-Bug fixes
Looking for people to test my game so i can get some feedback, i recently added physics based pickups, a Scrap-Vac, and a Component Crusher. Scrappers Paradise is a physics based active incremental game.
Scrappers Paradise V0.2.0 Devlog
*Added a skill tree
*Added Component Crusher
*Reworked all prices
*Added Scrap-Vac
*Changed scrap pickup method to be physics based
Have fun scrappers!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)










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