0.3.3 Changelog

Added:

-PSX shader

-Visual lines between mouse and components when picking up

Changed:

-You now only are able to pick up one component at a time to start

-Added magnet skill, increases how many comps you can pick up

Fixed:

-A ton of bugs

0.3.2 Changelog

-Added a outline shader to the game for a more stylized look

-Added item glow shader

0.3.1 Changlelog

-changed building buttons to be images instead of text

-Tweaked lighting

-Added cactus and rocks to The Scrapyard

-When 10 scrap of the same type are close enough they will now merge into a "chunk"

-Misc. bug fixes #followfriday #gamedev

V0.3.0 Devlog

- Added a car that will take you to the next level

-Added the Polar Pillar map

-Added Scrap Blower

-Added Metal Walls, can be used to block off areas on the ice map to prevent components falling off

-Updated UI

-Bug fixes

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This is the Scrap-Vac from my game Scrappers Paradise. What do you think?