Alright back onto another devlog, sorry for being a little late. I’ve cleaned up some scripts and made a bunch of patches recently. I’ve also added some additional UI, remodeled the building mechanism, and a sort of news panel on the main menu just to inform people on the current state and development of the game. I’m also working on crafting items and getting metal scrap by mining destroyed ships.
Next up
Solar Void 0.2.5 News! - A sneak peek of the new Upgrading System
Solar Void now in 0.2.4!
Old Times...
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










0 comments