Next up
-Output/Input interface for map/level designers.
Made with the intent to speed-up map/level design by avoiding scripting entirely.
Doing a lil something
Progress so far:
-Switch entity done
-Light entity done
-Apartment modelled
-Windows modelled
-Light bulb modelled
-Light switch modelled
-Basic pick up and interact system
-Nice wallpapers
-???
-Ent_Switch tweaked and made more level designer friendly.
Added a complex version of the switch for more flexibility.
Basic tool tips and explanations added.
-Developed basic universal button/switch functionality.
When the red button is pressed, it interacts with the light (or anything else) in various ways, depending on what is desired.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)
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