This update has an HP bar added in, the omega enemies are finished now, and the unfinished scanning mechanic was removed because the hp bars did most of their job anyways, i'm going to add a title screen thing, the warp events and the static layout thing from FNaFb in the next update since this thing as it is now is not very good (unless fixing whatever mistake i left in here helps you learn something new i guess)
Next up
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
NEW AWP DESIGN !
Sonic X pixel art.
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