Fixed zombies no longer running around when on fire
Fixed some final zombie stuttering on low FPS hosts
Added “server quit” message if server stops the game
Fixed a small memory leak when loading maps
Added Capture the Flag game mode
Added team deathmatch
Added multi-team deathmatch
Fixed issues where bots would keep shooting at dead players (they saw ghosts lol)
Made bots aim a little less quick
Bot names no longer get drawn double
Changed main menu music
You can now add DM spawns, Zombie-player spawns, and team spawns
Updated map version + combined a lot of maps (because of the new spawns)EXISTING MAPS will no longer load. Please take them through the map editor first and edit where needed!
Automatically remove the zombie objective on non-zombie game modes
Made bots reload less often
Updated engine from 1.4 to 2.0 (This fixes a random crash with a lot of bots)
Added splash screen to show while loading game initially
Fixed linear interpolation being disabled when game starts
Added support for resolutions: 1366x768, 1600x900, 2560x1440, 3840x2160
Edited some scoring effects
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Just a Pico sprite
Demonstration of the spells and their effects :)!
Annie of the stars
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.










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