Fixed zombies no longer running around when on fire
Fixed some final zombie stuttering on low FPS hosts
Added “server quit” message if server stops the game
Fixed a small memory leak when loading maps
Added Capture the Flag game mode
Added team deathmatch
Added multi-team deathmatch
Fixed issues where bots would keep shooting at dead players (they saw ghosts lol)
Made bots aim a little less quick
Bot names no longer get drawn double
Changed main menu music
You can now add DM spawns, Zombie-player spawns, and team spawns
Updated map version + combined a lot of maps (because of the new spawns)EXISTING MAPS will no longer load. Please take them through the map editor first and edit where needed!
Automatically remove the zombie objective on non-zombie game modes
Made bots reload less often
Updated engine from 1.4 to 2.0 (This fixes a random crash with a lot of bots)
Added splash screen to show while loading game initially
Fixed linear interpolation being disabled when game starts
Added support for resolutions: 1366x768, 1600x900, 2560x1440, 3840x2160
Edited some scoring effects
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)
it happens
New Teasers!
Annie of the stars










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