Game
U.P. Time
8 years ago

0.3


I’ve been trying to develop this game on and off over the last 7 months but I realized everything I did was meaningless since the movement system needed reworking.

¤Changed the player movement system:
No longer “glitch” through ceiling.
Better collision in general.
Feels better! (The jump is no longer just move up, it’s based on where you were moving before the jump.)
BUGS: Slight jitteryness and sand doesn’t fall.

¤Adjusted the levels to be playable with new movement, they will be completely reworked.

-Removed “up arrow” tile, because it’s no longer required.



0 comments

Loading...

Next up

Reworking the map I’m reworking the map to fit the art style and to make more sense. Here’s the image I have made to see the whole world.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Regional Bulbasaur. #Pokemon

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.