Game
U.P. Time
8 years ago

0.3


I’ve been trying to develop this game on and off over the last 7 months but I realized everything I did was meaningless since the movement system needed reworking.

¤Changed the player movement system:
No longer “glitch” through ceiling.
Better collision in general.
Feels better! (The jump is no longer just move up, it’s based on where you were moving before the jump.)
BUGS: Slight jitteryness and sand doesn’t fall.

¤Adjusted the levels to be playable with new movement, they will be completely reworked.

-Removed “up arrow” tile, because it’s no longer required.



0 comments

Loading...

Next up

Reworking the map I’m reworking the map to fit the art style and to make more sense. Here’s the image I have made to see the whole world.

Another house i made long time ago.

"Our work is never over" they said.

Family band complete!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

An infected room from the second part of Cybel ! Are you up for some cleansing?

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....