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This is Callistbery
I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
Introducing 'DELIRIUM' - a brand new psychological horror game
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.
11.02.2011
randbundle.dev/effects/particles
I've released a web-based particle systems bundle. Try them out, get the files and source code for you to freely reuse and modify. Let me know any suggestions and particles you want for me to include
'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
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