> Added an in-game changelog. It can be accessed by clicking the "changelog"
button on the title screen.
> The level data format has been changed. Level files are now much smaller.
> Savedata has been moved to
"C:\Users\USERNAME\AppData\LocalLow\Xenon Neko\Chain Playground\Saves".
It was originally in the game files at
"Chain Playground VERSION\Chain Playground_Data\StreamingAssets".
This means that your levels will still be there when you update to newer
versions.
> Added the ability to change the location where the player starts the level.
The start location can be moved by clicking on the red square representing
the player. Old levels will still put the player in the default spot.
> The size of a level has been increased to 256x256.
> The lava floor of the level, which will be referred to as the "killplane"
from now on, now kills the player instantly rather than dealing a single
point of damage. User-placed lava still functions the same.
> Fixed a crash that occurred when pressing the Escape key.
> Added a debug menu that can be accessed by pressing F3 when in the Level
Editor.
> Pressing F3+O will toggle the playmode camera between 3D and 2D.
> Modified the Level Browser UI to fit more levels on screen at once.
> Stopped scrolling and dragging from moving the camera when using the Level
Editor UI such as picking a level to load.
> Stopped scrolling if the cursor is not inside the game screen.
> Made the clicking of most buttons in the Level Editor occur when left click
is pressed down rather than when it is released.
> If the player is outside of the level bounds, they simply fall to their
death when reaching the killplane.
> There is now a skybox if you leave the level bounds (but only in playmode).
> Made some graphical changes.
> Fixed a bug where the lava screen overlay could get distorted when the
player got squished.
> Removed the camera-shaking effect when the player was near lava.
0 comments