Shadows are slightly brighter
Added some missing DLL
The changelogs are getting smaller and smaller because I’m working on other projects. My game engine/library is almost finished and I’m working on the first game that uses it. I’ll port JUMP! to the new engine once I finish the other game.
There won’t be any new builds until then because JUMP!’s code is really messy and hard to work with. Also the new engine is cross-platform since every external library it relies on is cross-platform, so I’ll try to release Linux and mac builds if possible.
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