Game
JUMP!
9 years ago

0.5.4 Changelog + Update


  • Shadows are slightly brighter

  • Added some missing DLL

The changelogs are getting smaller and smaller because I’m working on other projects. My game engine/library is almost finished and I’m working on the first game that uses it. I’ll port JUMP! to the new engine once I finish the other game.
There won’t be any new builds until then because JUMP!’s code is really messy and hard to work with. Also the new engine is cross-platform since every external library it relies on is cross-platform, so I’ll try to release Linux and mac builds if possible.



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0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.

Vertex Array Backgrounds Here’s a background example from 0.4.0

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

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Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

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