Reworked the level editor
Reworked some textures
Reworked all levels
Backgrounds now have 4 colors and are pixelated
The text isn’t blurry anymore
Huge performance improvements
It took a lot of time to finish because I was busy I’m lazy.
Reworked the level editor
Reworked some textures
Reworked all levels
Backgrounds now have 4 colors and are pixelated
The text isn’t blurry anymore
Huge performance improvements
It took a lot of time to finish because I was busy I’m lazy.
Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.
0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.
0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.
Vertex Array Backgrounds Here’s a background example from 0.4.0
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Werehog transformation process. #sonicunleashed
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