Reworked the level editor
Reworked some textures
Reworked all levels
Backgrounds now have 4 colors and are pixelated
The text isn’t blurry anymore
Huge performance improvements
It took a lot of time to finish because I was busy I’m lazy.
Reworked the level editor
Reworked some textures
Reworked all levels
Backgrounds now have 4 colors and are pixelated
The text isn’t blurry anymore
Huge performance improvements
It took a lot of time to finish because I was busy I’m lazy.
0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.
Vertex Array Backgrounds Here’s a background example from 0.4.0
0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.
Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
An infected room from the second part of Cybel ! Are you up for some cleansing?
Szayel Aporro Granz - Bleach
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