Added more advancements
Machine Gun and Aura Booster
Added a new map, “#OOF”, a tough one made from pathways within pathways
Added some more Sandbox hotkeys
Oceanic Ship Changes
Base (0/0/0) price reduced ($500 -> $400).
Stronger Cannons (x/x/1) price reduced ($400 -> $300).
Even Stronger Cannons (x/x/2) price reduced ($1000 -> $750).
Take-Down Machine (Ultimate) price reduced ($18000 -> $15000).
Octogon Shooter Changes
Ability (2/2/2) lasts slightly longer but shoots half as many spikes per attack.
Ability (Ultimate) lasts slightly longer but shoots half as many spikes per attack.
Dorito Storm was nerfed yet again.
Fixed another issue where “Best Round” didn’t save properly on Twist n’ Turn, now you can’t get River progress from Twist n’ Turn.
Drill Sniper Changes
Base (0/0/0) damage reduced (3 -> 2).
Stronger Weapons (1/x/x) damage reduced (7 -> 6).
Advanced Weapons (2/x/x) stun duration reduced (0.75s -> 0.33s).
First Aid (Ultimate) stun duration reduced (1s -> 0.5s).
Cannon Changes
Bombing Range (Ultimate) price reduced ($12500 -> $6000).
Magic Orb Changes
Master Magician (Ultimate) damage to Bosses reduced (+12 -> +8).
Exiting a map should now save your “Best Round”.
Abilities are now triggered with right-click, no more accidental ability activations.
C rewards have been doubled, so less grinding is required for your advancements.
Next up
Devlog - 2/5/2025
Have A Restful New Year!
Colorful Factory Announcement
In the darkness lies some truly lifeless creatures...
Have a good Boi
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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