Added more advancements
Machine Gun and Aura Booster
Added a new map, “#OOF”, a tough one made from pathways within pathways
Added some more Sandbox hotkeys
Oceanic Ship Changes
Base (0/0/0) price reduced ($500 -> $400).
Stronger Cannons (x/x/1) price reduced ($400 -> $300).
Even Stronger Cannons (x/x/2) price reduced ($1000 -> $750).
Take-Down Machine (Ultimate) price reduced ($18000 -> $15000).
Octogon Shooter Changes
Ability (2/2/2) lasts slightly longer but shoots half as many spikes per attack.
Ability (Ultimate) lasts slightly longer but shoots half as many spikes per attack.
Dorito Storm was nerfed yet again.
Fixed another issue where “Best Round” didn’t save properly on Twist n’ Turn, now you can’t get River progress from Twist n’ Turn.
Drill Sniper Changes
Base (0/0/0) damage reduced (3 -> 2).
Stronger Weapons (1/x/x) damage reduced (7 -> 6).
Advanced Weapons (2/x/x) stun duration reduced (0.75s -> 0.33s).
First Aid (Ultimate) stun duration reduced (1s -> 0.5s).
Cannon Changes
Bombing Range (Ultimate) price reduced ($12500 -> $6000).
Magic Orb Changes
Master Magician (Ultimate) damage to Bosses reduced (+12 -> +8).
Exiting a map should now save your “Best Round”.
Abilities are now triggered with right-click, no more accidental ability activations.
C rewards have been doubled, so less grinding is required for your advancements.
Next up
Colorful Factory has been released!
In the darkness lies some truly lifeless creatures...
Colorful Factory Announcement
Devlog - 2/5/2025
Have A Restful New Year!
Colorful Factory Releases Tomorrow!
So
i may or may not make an full art of some person or i may just leave this like that-
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
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