Added more advancements
Machine Gun and Aura Booster
Added a new map, “#OOF”, a tough one made from pathways within pathways
Added some more Sandbox hotkeys
Oceanic Ship Changes
Base (0/0/0) price reduced ($500 -> $400).
Stronger Cannons (x/x/1) price reduced ($400 -> $300).
Even Stronger Cannons (x/x/2) price reduced ($1000 -> $750).
Take-Down Machine (Ultimate) price reduced ($18000 -> $15000).
Octogon Shooter Changes
Ability (2/2/2) lasts slightly longer but shoots half as many spikes per attack.
Ability (Ultimate) lasts slightly longer but shoots half as many spikes per attack.
Dorito Storm was nerfed yet again.
Fixed another issue where “Best Round” didn’t save properly on Twist n’ Turn, now you can’t get River progress from Twist n’ Turn.
Drill Sniper Changes
Base (0/0/0) damage reduced (3 -> 2).
Stronger Weapons (1/x/x) damage reduced (7 -> 6).
Advanced Weapons (2/x/x) stun duration reduced (0.75s -> 0.33s).
First Aid (Ultimate) stun duration reduced (1s -> 0.5s).
Cannon Changes
Bombing Range (Ultimate) price reduced ($12500 -> $6000).
Magic Orb Changes
Master Magician (Ultimate) damage to Bosses reduced (+12 -> +8).
Exiting a map should now save your “Best Round”.
Abilities are now triggered with right-click, no more accidental ability activations.
C rewards have been doubled, so less grinding is required for your advancements.
Next up
Colorful Factory Releases Tomorrow!
Colorful Factory Announcement
Welcome to the Show!
In the darkness lies some truly lifeless creatures...
Colorful Factory has been released!
Have A Restful New Year!
Char's Halloween Mashup (of Hallowed Mashing) has been released!
Devlog - 2/5/2025
Have a good Boi
I was bored, so... ManutKat.










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