Game
Ephilar: Town of Mercenaries
8 years ago

0.7.0 Patch Notes Preview: Lily rework and Edge of Reality overhaul


Lily:

Base:

Weapon type has changed to Chain (Was Hand to Hand)
Max HP decreased to 444 (Was 481)
Physical Damage increased to 18 (Was 17)
Physical Armor increased to 15 (Was 13)
Spell Damage reduced to 15 (Was 17)
Spell Armor increased to 17 (Was 13)
Speed reduced to 26 (Was 30)

Skills:

Fireblast has been reworked.

New name and design:

Overheat:

Deal 2x Physical Damage to an enemy, and give Lily increased Speed for 2 turns.

Fire Absorption has been reworked.

New name and design:

Afterburner:

Passive: When below 35% HP, Lily deals 100% more damage.

Edge of Reality has been overhauled (with help from Maik):
Use teleporters to traverse the destroyed landscape
No random encounters: Only dark beings that will block your path
Solve puzzles along the way, some teleporters will require it
Enter the Inner Abyss, and attempt to destroy the being that caused this destruction



0 comments

Loading...

Next up

art comission.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Cash Banooca

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Double Rainbow!!!