Hello everybody! I’ve finally added one of the few things I originally wanted when I was started working on GUSP; a timer! Now, you can actually know how long you lasted before getting caught by one of the many bad things after you. I’m also pretty sure fixed The Guy in the Wooden Box again because, for some reason, he constantly loses the ability to kill you. I’ve also added a little bit of lore that will become mandatory for all of my released works. And of course, more bug fixes and minor improvements. Until next time!
Next up
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model🗿
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
not the greatest house, but it's a house! :D
it happens
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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