Hello everybody! I’ve finally added one of the few things I originally wanted when I was started working on GUSP; a timer! Now, you can actually know how long you lasted before getting caught by one of the many bad things after you. I’m also pretty sure fixed The Guy in the Wooden Box again because, for some reason, he constantly loses the ability to kill you. I’ve also added a little bit of lore that will become mandatory for all of my released works. And of course, more bug fixes and minor improvements. Until next time!
Next up
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
Shadow The Hedgehog X pixel art
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
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