
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Next up
new cs update, added ak and other stuff https://www.youtube.com/watch?v=WbDcTsaTwcI https://www.youtube.com/watch?v=WbDcTsaTwcI
big engine listing update, sorry for neglecting to update it sooner. https://gamejolt.com/p/ost-vpc9hgqg
shockwave 3 might be a reality soon, i am still surprised how fast thing's have already progressed. if it does becomes a thing, i'd most likely abandon SW2, sadly i cant work on both. future is bright regardless though.
topdown demo progress i forgot to post this here sooner https://www.youtube.com/watch?v=OFhFMKiwOcQ https://www.youtube.com/watch?v=OFhFMKiwOcQ
(COMMISSION - DONT USE) the cage
another cs update, remade the map with crate props. https://www.youtube.com/watch?v=zGdp1N6xpm8 https://www.youtube.com/watch?v=zGdp1N6xpm8
I FINALLY FUCKING FINISHED IT updated on gamejolt as well: https://scratch.mit.edu/projects/795280472/
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
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