Added the final advancement, Machine Gun IV (The True Annihilator).
Endless Changes
Endless grants a reward every 20 rounds
Starting Cash increased ($20k -> $250k)
Starting Round increased (41 -> 101)
Recompletion reward doubled, so you have an easier time grinding.
Coins and crates will be auto-collected after there are 75 on screen, so lag won’t occur as often from these.
Fixed an issue where Drill Sniper’s ability required left click, now it joins the rest of the abilities in right-click land.
Towers should attack more often on River and #OOF, so round 1 of #OOF should at least be possible.
Pathing fixed slightly for smaller enemies on #OOF, however they still move off path by the end.
Thunderclouds got a slight change to their texture.
Enemies learned the ways of the stun and can’t be stunned longer than 0.6 seconds.
Fixed an issue where Cash Producers produced permanently uncollectable coins.
Fixed an issue where Octogon Shooter’s visual range would increase whenever a middle path upgrade was bought if the player had Octogon Advancement IV.
Next up
Colorful Factory Announcement
Char's Halloween Mashup (of Hallowed Mashing) has been released!
Have A Restful New Year!
In the darkness lies some truly lifeless creatures...
Colorful Factory has been released!
Devlog - 2/5/2025
Colorful Factory Releases Tomorrow!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Microsoft Windows XP Unprofessional (windows logo prototype)
Regular exercise is key for healthy wings.
Try it out!










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