-skipped to 0.9 due to loss of time and because 1.0 will be released by the end of this year
-added a “secret cave”
-patched the “secret cave”
-added “rev”
-added “AJphoune”
-added “gas mask”
-patched some things
-added “asswater”
-added joel
-added vinesauce castle
-added IT’S A FEATURE
-added atatatatata
-added divine shield
-added a very basic but long event featuring the Scammer call from “windows 8 destruction part 2”
-made the game a bit easier in begining of the game (more exp for enemies)
Next up
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
I made a small jungle house.
Colorful Fox
Happy Late Easter!










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