Game
Spellrazor
10 years ago

0.9.16 - Ileum


Right. Some of you may have struggled with bits of the adventure game. I’m so sorry. Two things happened.

1) The size of walls on one of the critical levels almost never allowed the vital clue to appear
2) One of the clues in the text pointed to the wrong level.

In addition, for those who have spotted my spelling error on the high score table (not the deliberate one, the other one) I am mortified. Annoyingly, I can’t fix that for players who don’t wipe their highscore table (it’s saved, see).

If you hate it, the game leads to a solution as part of the story, and my ineptitude will be wiped along with the scores. Thanks again for your patience.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Finished work on the emotions of a new character for the tank universe

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

I worked so hard to get all four of them to the end safely, but then...

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)