This is the first log of Pokemon M.U!
Up until now, I have only made the first map (which I will soon post some pictures of) and came up with some ideas for the game that I will not spoil.
I plan to update the devlog as I develop the game.
I hope you will enjoy it, and until next update, take care.
Next up
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
Levels' maps.
Szayel Aporro Granz - Bleach
Made my first ever animation.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Double Rainbow!!!
Got some fun collectibles in our game, Path of Kami!










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