Hey guys, another quick bugfix patch! Now that I’ve got some attention, I should probably address exactly what I’ve done:
1: A lot of game balancing!
-Enemies drop more experience
-Carna has been nerfed and given a lower hit rate
-SG now has a lv. 10 revival skill
-Item drops have been edited
2: A few new features!
-New save point close to the demo’s final boss
-Low level warning system, discourages the player a little more when you have too low of a level.
3: General bug fixes!
-Fixed a few issues with dialogue
-The hot cocoa wasn’t working this entire time. Oops. It’s working now.
-The way several moves work make a bit more sense now
4: Other stuff!
-Mostly just a bunch of flavor text in Carna’s office. Why not.
As always, thank you for playing, and all feedback and suggestions are appreciated!
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