Hey guys, a quick update with some fixes to some long-complained about issues and, even more excitingly, another feature from a fantastic Youtuber!
So, first up, the Changelog.
-FIXED the save point next to Carna’s Office!
-Fixed several issues with event layers and incorrect door labelling
-Fixed issue with going back into Carna’s office after defeating her
-More flavor text! Everyone likes flavor text!
-Slight changes to cutscene dialogue, mostly just spacing and a couple more lines.
-Added lines and events and small visual cues to give the player a bit more direction in areas it may not be so clear in! The line between hand-holding and leaving the player in the dark is a fine one- all continued feedback on this subject is greatly appreciated!
-The game’s full development is well underway and we don’t need to give you the entire rest of the game hidden away inaccessible in the demo, so we cut out a ton of bloat to save space.
We were also featured in one of Super Eyepatch Wolf’s videos, check it out if you can! We’re at the #7 spot!
https://youtu.be/5PBM1gRTr0g?t=762
As always, thank you all SO MUCH for playing, and all comments and critiques are greatly appreciated! Thank you!
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