Game
Timidna's Path
9 years ago

1.1.0 update


-Minor platformer sprite adjustments made.

-Automatic texture clearing function added to relieve video memory.

-Synchronization settings adjusted.

-Inner darkness implemented.

-Options menu added.

-Difficulty settings added (Relaxed, Normal, Hard, Deathwish).

-Minor adjustments made to light beam and light gate (castle).

-Book cases added to castle.

-Load game button visuals modified.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Werehog transformation process. #sonicunleashed

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

brung back my old oc plus a new one

...they don`t have names yet tho

Path of Kami, running around the shrine area

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg