Update includes:
Pause function
Added foreground to certain stages.
Added a few extra details on certain stages.
Bug fixes
You could get points when hit by enemies.
Sometimes the game over sound would not play.
Update includes:
Pause function
Added foreground to certain stages.
Added a few extra details on certain stages.
Bug fixes
You could get points when hit by enemies.
Sometimes the game over sound would not play.
Here's a preview of what I've been working on. Should hopefully have it all done until April. :)
Dig Dug.exe 2.0 Update (Trailer)
art comission.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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