Update includes:
Pause function
Added foreground to certain stages.
Added a few extra details on certain stages.
Bug fixes
You could get points when hit by enemies.
Sometimes the game over sound would not play.
Update includes:
Pause function
Added foreground to certain stages.
Added a few extra details on certain stages.
Bug fixes
You could get points when hit by enemies.
Sometimes the game over sound would not play.
Here's a preview of what I've been working on. Should hopefully have it all done until April. :)
Dig Dug.exe 2.0 Update (Trailer)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
0 comments