adjusted item placements in some levels.
increased second and third bosses’ health because they die too fast.
fixed some tile placement errors
adjusted enemies’ AI.
the previous version’s save data will be compatible with 1.2.0 version.
adjusted item placements in some levels.
increased second and third bosses’ health because they die too fast.
fixed some tile placement errors
adjusted enemies’ AI.
the previous version’s save data will be compatible with 1.2.0 version.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
My D&D art for my family so far (WIP if you couldn't tell)
brung back my old oc plus a new one
...they don`t have names yet tho
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Coming Soon...
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