adjusted item placements in some levels.
increased second and third bosses’ health because they die too fast.
fixed some tile placement errors
adjusted enemies’ AI.
the previous version’s save data will be compatible with 1.2.0 version.
adjusted item placements in some levels.
increased second and third bosses’ health because they die too fast.
fixed some tile placement errors
adjusted enemies’ AI.
the previous version’s save data will be compatible with 1.2.0 version.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
0 comments