adjusted item placements in some levels.
increased second and third bosses’ health because they die too fast.
fixed some tile placement errors
adjusted enemies’ AI.
the previous version’s save data will be compatible with 1.2.0 version.
adjusted item placements in some levels.
increased second and third bosses’ health because they die too fast.
fixed some tile placement errors
adjusted enemies’ AI.
the previous version’s save data will be compatible with 1.2.0 version.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
2d lighting experiment
it happens
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