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Tale of a Twisted World [FIRST VERSION]

1 month ago

1-2 hallway




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[Devlog 04] Rusters rusters are the first enemy in the game and adding them was trully the hardest thing i had ever done with godot.

This video was recorded the 24th of May 2026

[DEVLOG 01] - lights and sprinting

this was actually recorded the same day the first one was, for the first devlog video i actually reverted the changes of this one and just didn't sprint in the video :/

first footage of the game ever made, it shows an unfinished version of 1-0

it was recorded the 21th january 2026

[DEVLOG 02] - full 1-0 layout

this was recorded the 7th March 2026

[DEVLOG 03] Full 1-1 Layout

Recorded The 4th April 2026

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished work on the emotions of a new character for the tank universe