Weapons are now available to use throughout the game. I’ve touched up some enemy AI, here and there, as well as fixed a few issues that have come to light since the previous update. I’ve also added a continue screen to add to the arcade aesthetics.

Weapons are now available to use throughout the game. I’ve touched up some enemy AI, here and there, as well as fixed a few issues that have come to light since the previous update. I’ve also added a continue screen to add to the arcade aesthetics.

1.3.1 I had an idea to make each character a bit more unique. You can learn about it in the “How to play” section of the game. Enjoy.
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
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