Added a new map, “Bladesaw”
Added “Robotic Mode”
Added more hotkeys
Octogon Shooter should now attack properly
Fixed an issue where Machine Gun wouldn’t attack at the correct rate if it shot any boss blasts
Cannon can no longer harm Hallowed enemies
Advancements can now be toggled on and off
Using tower hotkeys no longer allows you to use banned towers in Challenges
Octogon Shooter’s projectiles are visually darker
Octogon Shooter Changes
Base (0/0/0) cost decreased ($350 -> $300)
Drill Sniper Changes
Ability (2/2/2) cooldown increased (15 seconds -> 25 seconds)
Ability (Ultimate) cooldown increased (15 seconds -> 25 seconds)
Acidic Splatter Changes
Base (0/0/0) acid pool duration decreased (30 seconds -> 20 seconds)
Extra Acid (1/x/x) now increases acid pool duration
Ability (Ultimate) cooldown increased (20 seconds -> 25 seconds)
Next up
In the darkness lies some truly lifeless creatures...
Devlog - 2/5/2025
Have A Restful New Year!
Colorful Factory Releases Tomorrow!
Colorful Factory Announcement
Colorful Factory has been released!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
0 comments