[New] Animated background: Spacestation
[New] Mission progress display
[Improvement] Enemy missiles now have different sprite and trail.
[Fixed] Audio values now display correctly on pause menu.
[Fixed] Boss audio now can be correctly controlled in the options (via SFX)
[Fixed] “Clear all levels in run X times” achievements.
[Fixed] Error that appeared sometimes on the language selection.
[Fixed] Death animations now trigger at the right time.
[Fixed] Bally no longer has all stages active on the last stage.
Next up
Oirbo devlog #66 - Medical area boss done...
Oirbo demo updated to 0.6.2!!!
Oirbo devlog 63 - Medical area done!
Oirbo devlog #64 - Getting there, tower challenge details
Oirbo devlog #67 - Let there be Signs
Oirbo demo new update, new skill, and a bunch of new stuff!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Just a Pico sprite
Finished work on the emotions of a new character for the tank universe
a drawing I did because I was bored😪. But I love how it turned out.😊
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