Found a tiny bug and fixed it.
Nerfed infectors’ firing angle. they can’t shoot straight up or down anymore.
Changed TUJATE Space Fighters’ AI. They don’t avoid you, but their movement speed is decreased so you can see and avoid them manually. Use hyperspace when you are surrounded, and always watch the scanner.
shooting Counter-firer’s bullet gives 15 scores.
Next up
We are under attack!
Have a good Boi
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
Family band complete!
My D&D art for my family so far (WIP if you couldn't tell)
2d lighting experiment
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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