[New] Animated background: Jupiter.
[New] Animated background: DeepSpace.
[Improvement] Audio management.
[Improvement] Overall memory and resource consumption.
[Balancing-Nerf] Turrets life.
[Balancing-Boost] Late level minions damage.
[Fixed] Issue that gave low FPS sometimes at level end.
[Fixed] Bug that prevented StellarNET mission and trophy list to be displayed correctly.
Next up
Oirbo devlog #67 - Let there be Signs
Oirbo demo updated to 0.6.2!!!
Oirbo devlog 63 - Medical area done!
Oirbo devlog #66 - Medical area boss done...
Oirbo demo new update, new skill, and a bunch of new stuff!
Oirbo devlog #64 - Getting there, tower challenge details
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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