All versions
General
All frames are now not locked to 60 FPS. The last frames to get this feature were FNaF 57's and the Chica's Magic Rainbow minigame;
Every frame transition to the Overworld now goes through the loading screen if loading screens are enabled.
Overworld
Geist's Lair blind mask is now the correct sprite (bug found by @DrKoriacz );
Chica's Magic Rainbow now no longer has common attacks like other bosses (bug found by @DrKoriacz );
Chica's Magic Rainbow now immediately plays her death cutscene if defeated, which wasn't the case (bug found by @SecurityAlert );
Patched a bug where the debuff text could appear after battles for some enemies (bug found by @Fraeya );
Patched some minor layering issues;
The area screen overlays now fade at normal speed when in higher refresh rates.
Chica's Magic Rainbow
Prevented the player from dying after collecting the last flag.
Options
Added a 'loading screens' toggle.
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