Game
FNaF World Fixed

1 year ago

2.4.4 Patch notes - 'The last details' update


Trivia

If I missed anything please tell me :)

Other than that, enjoy fnaf world, now that it's fixed.

Changelog

All versions

  • Overworld

    • The toxic balloon now gets deleted when all enemies are dead, to avoid it roaming around trying to hit dead enemies;

    • Enemies now get their poison value reset when they die, to remove the visual effect;

    • Changed how enemies die internally for better consistency in the code;

    • The jumpscare effect and munchies now disappear once a boss too dies;

    • Fixed a slightly misaligned invisible wall in the first inverse world section;

    • The enemy's poison can no longer stack (in theory) infinitely, nor can lower poison values be overwritten on top of a higher poison value;

    • The stun from jumpscare can no longer overwrite longer stuns than the one called;

    • Inverse world's enemies' animation now are more accurate in higher refresh rates, due to the random calls now being called in 60 FPS;

    • Reverted esc key's behavior to show up above all elements on the screen, but still except for the speedrun timer;

    • The smoke spawned from endo army now has its height more accurate related to the endo.



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finished coding everything about the mechanics of the achievements pop-up...

i think 'fnaf world: completionist' might be a better title than 'fnaf world: fixed+'

no, you're not able to cheese achievements in the project.

and there you have it, the last achievements.

there are 30 in total, more might be added in the future if i feel like something's unique enough to get its own trophy.

Bluegle's gift

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I HAVE MY OWN FNAF WORLD MOD NOW! GO FOLLOW! https://gamejolt.com/games/HopeRising/1046685

the latest achievements and icons :)