Rename the game’s main name “Naxia” to “Andor” because of copyright issues and replace the corresponding Logo resource.
Fixed bug that automatic online update timeout will cause update to fail
Fixed a bug that the reward treasure box will be missing a very low probability
Fix the bug that the progress bar is inconsistent with the actual progress when auto-update
Fixed a bug in the defensive phase that used the flash spell to make the opponent’s health value 0, but the battle continued.
Fix some computer AI will enter the defense stage will be stuck in the bug
Fixed bugs in achievement rewards showing bugs
The Domain Flames Assault effect adjusted to: At the begin of your turn, deals 1 damage to a emeny creature or opponent at random.
Next up
New story interface Redesigned the story interface~
New upgrade effects The worst thing about Cocos is that there is no practical tool support. The animation effects basically need the program code to achieve. Although the implementation is very cumbersome, the effect seems to be good. Keep refueling!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Levels' maps.
Some Shadow boss fight gameplay 👾
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