Game
Nitrovista
6 years ago

(1)

Alright I'm going back into development. For those who expected a big update: I wasn't actually working on the game after a month from the demo release due to flooding thoughts about the game and... stuff.




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V0.4.0

-New Handling

-Track Details

-Currency System

-New Car (Vistina R4)

-2 New Body Kits For The Synic EKI

-Changed A.I. Behavior (Experimental)

-New Car Shader

Join my Discord server to stay up to date.

V0.6.0

-New Location: Octane Peaks (Beta)

-1 New bodykit for the Eclipse T6

-Units and camera options

-Re-baked shaders on Aqua Highway

-Fixed reverse gear glitch

V0.7.0

-Drift Mode (alpha)

-Route-Zero added as a drift track.

-1 new bodykit for the VIstina R4 | 2 new bodykits for the Eclipse T6

-All tracks have their own music theme.

-Few billboards added in District 94.

V0.5.0

-Updated Mechanics

-Save/Load System (Beta)

-Aqua Highway is entirely remodeled

-Added shading to the maps

-New Car: Eclipse T6

-Updated A.I.

-Nitro pads are un-scrapped with a different role

V0.2.0 is nearly done but not near enough.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle