Next up
merry
wip
One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections
Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time
scream if you love c 🗣
upgraded my storage and got the better windows 🔥🔥🔥🔥
4 days left
scream if you love c++ (i dont)
forgot to post this oops
still a wip
:thinking:











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