Game
Air Bags



5 years ago

1 Week of Game Dev - Part 3


The 1st mini game is finished!
Well... the prototype is finished!
Actually, the prototype needs some work- but it works enough to move on!

The player needs to swap the spheres to try and get long chains of colors to be cleared at once.
Each time a swap is made, the center port shifts and sucks in spheres that match and are adjacent to the color sphere it's pointed at. New spheres flood in from the outside, but only if their path isn't blocked.
If a hex ends up blank, it drops from the game, making the next rounds harder!

This is enough functionality to move onto the next mini game.
What will that be? Not sure yet... so check back in to find out!



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1 Week of Game Dev - Part 4

1 Week of Game Dev - Part 6

1 Week of Game Dev - Part 2

1 Week of Game Dev - Wrap Up

1 Week of Game Dev starts now!

1 Week of Game Dev - Part 5

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!