Game
Air Bags



4 years ago

1 Week of Game Dev - Part 3


The 1st mini game is finished!
Well... the prototype is finished!
Actually, the prototype needs some work- but it works enough to move on!

The player needs to swap the spheres to try and get long chains of colors to be cleared at once.
Each time a swap is made, the center port shifts and sucks in spheres that match and are adjacent to the color sphere it's pointed at. New spheres flood in from the outside, but only if their path isn't blocked.
If a hex ends up blank, it drops from the game, making the next rounds harder!

This is enough functionality to move onto the next mini game.
What will that be? Not sure yet... so check back in to find out!



0 comments

Loading...

Next up

1 Week of Game Dev starts now!

1 Week of Game Dev - Part 6

1 Week of Game Dev - Part 2

1 Week of Game Dev - Part 4

1 Week of Game Dev - Wrap Up

1 Week of Game Dev - Part 5

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Fan art for Foolish I'm feeling kinda better so I drew this

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?