Game
Air Bags



5 years ago

1 Week of Game Dev - Part 3


The 1st mini game is finished!
Well... the prototype is finished!
Actually, the prototype needs some work- but it works enough to move on!

The player needs to swap the spheres to try and get long chains of colors to be cleared at once.
Each time a swap is made, the center port shifts and sucks in spheres that match and are adjacent to the color sphere it's pointed at. New spheres flood in from the outside, but only if their path isn't blocked.
If a hex ends up blank, it drops from the game, making the next rounds harder!

This is enough functionality to move onto the next mini game.
What will that be? Not sure yet... so check back in to find out!



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1 Week of Game Dev - Part 2

1 Week of Game Dev - Part 4

1 Week of Game Dev - Part 5

1 Week of Game Dev - Part 6

1 Week of Game Dev starts now!

1 Week of Game Dev - Wrap Up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).