Game
Roll, Die, Go Home
7 years ago

1 Year Anniversary!


Wow, has it really been that long?

thenandnow.png

A lot has changed this last year with (formerely) A Good Day to Die, apart from a name change ;)

Here are some things that have happened since we first released the game to you peeps!

  • We became part of the Game Incubator program at Skövde Science Park, connecting us to several other game developers!

  • The art style underwent major changes 2 times! First to a more stylized look with darker tones, then to a pixel style!

    artstyle_thenandnow.png
  • The combat system has underwent 5 iterations, each with changes to how you switch powers, the addition of ultimate abilities, reloading, to name a few.

  • New items and powers have been added and changed.

  • New enemies and an alternative boss added.

  • The primary level was split into a 3-part cluster system.

  • Objectives were added!

Thank you for your continued support! Here's to the upcoming year(s)!

1
1


2 comments

Loading...

Next up

Next patch, what's coming up?

It's been a long time, how have you been?

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project