(leaves the grave)
Hello again, guys! I’ve finally (ahem, FINALLY!) released a new version of Sanic!
I’ve been handling a lot of problems since the last time I uploaded a version in here (lack of time, trying to make multiplayer work with no luck, having a life (yes, before I didn’t have a life at all, I spent all day programing, but unfortunately (or not) now I do have a life)), but I’m not giving up at this game, I just need more time to do everything properly. And now new updates surely WILL take more time to be done, as spellcards are a thing now (yes, I know Touhou), and they take a lot of time to be made.
And the question that everyone have if you did see the version correctly: why there’s a negative number in there? Because this is NOT an entire update. Why? Because I still didn’t had time to make the new characters nor finish Spring Yard, (I only did act 1) and now I have a project that I need to finish under 2 months, so I’ll not be doing anything at all in Sanic in the next 2 months, once I finish this project I’ll come back and finish version 1.3.0.
So, while you wait, try playing the game from the beginning again, Green Hill and Marble Zone were reworked a bit, there are some new stuff on both zones.
-EDIT-
You can download and play this version with no problem guys, I didn’t like, just made a build as it was or anything, the build is polished and finished, it’s not that rushed. The -1 in the version just means that I still didn’t add Spring Yard act 2 nor new characters YET. Everything in this build is working properly.
(and about the 2014-2015 in the title screen… no, I’m not spending another 1 hour to make a new build and upload it. Everyone that downloaded the game in the first hour after release are very thankful)
[CHANGELOG]
***DEMO 1.3.-1
-A lot of changes and bugfixes than can’t be remembered atm.
-Performance improvements.
-Tutorial added.
-New spellcard system added!
-Dark Hill arena from Round 3.exe added in SCP Battle Simulator.
-Time control system remade (might cause glitches).
-Sanic reworked! (new passive added)
-New graphic effects for Shadow’s Chaos Control, Espio’s Kunai throw, Espio and Sanic’s tornadoes and Silver’s rocks while holding them.
-Shadow’s HP reduced from 5800 to 5750, armor from 30 to 25 and magic resistance from 25 to 20.
-Espio’s HP increased from 4300 to 4360.
-Shadow’s Chaos Spear speed increased from 12 to 16.
-MSK shield remade.
(I forgot to add these in the read me file)
-Green Hill and Marble Zone reworked.
-New level select interface.
-Silver HUD improved (now it shows your flight bar and how many rocks you have).
-Multiplayer mode disabled due to not working correctly anymore (will be fixed later (hopefully))
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