Game
Simple Genetic Algorithm
7 years ago

13/06 Update


A small update has been made to the SGA:

  • The overall chance of a mutation is the same, but there is now a new type of mutation. Sometimes, two characters in the string will switch places with each other. This should prevent situations where a string that is close, but not exact, can sit for a large number of generations without changing all that much until something better randomly comes along. Now, it’s children have a much better chance to become an exact match.

  • Some small adjustments to the UI allow for a larger population to be displayed at once, and each of those strings can be slightly longer before there is significant difficulty reading them.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Alone Together....

Regional Bulbasaur. #Pokemon

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl