





1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
Next up
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
"Incineration"
I made this eerie bonfire in blender cycles for a competition on blender artists which I won
A timelapse of how I made it: https://youtu.be/cTleIdYIqTU
The artwork on artstation: https://www.artstation.com/artwork/Ke2avG
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Neon light from 1950s
created for the ships cockpit
you can see a timelapse of its creation here: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
Happy FNaC aniversary!
Render by @Marxfan2008
We have been making more progress all this time , we have ready soundtracks , textures , animations , etc!Gonna be shown in July 23
Thx to all of you all for your support and Emil Macko for creating fnac!
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
"Ruby blue"
Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.
Artstation link: https://www.artstation.com/artwork/WBgLkG
MONTHLY WIPS: JULY
Just created this simulation that determines if walking or running in the rain gets you less wet
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